Badge Support | Hikes Away Staged Activity Badge
Date: 28th Jun 2016
Author: Scout Websites
Need some support completing the Hikes Away Staged Activity Badge? Read on for activity ideas to do along the way
Hiking is a great all-year-round activity espcially in the summer months. Night hikes are great too, why not use these outdoor activities to arrange one with your group.
Earning Hikes Away Staged Activity Badges is a great achievement that shows the number of hikes a young person has completed. There are plenty of routes available to Groups where you can go hiking without needing a permit so don’t forget to check out our Terrain Zero rule. If you fancy heading somewhere a bit more challenging with your Group you will need to get a hillwalking permit which will allow you to take your Group hiking in environments between 500 and 800 metres above sea level (Terrain One) and over 800 metres above sea level (Terrain Two).
For all you need to know about about how to gain a permit, email our Activities Manager Danielle who can provide you with help and advice. Email her on activities@countydownscouts.org.uk
Before setting out on a hike, make sure all the young people in your Group are prepared for the journey ahead be ensuring they have the correct equipment and outdoor clothing.
Beavers
On their hike, Beavers can also work towards their Explorer Activity Badge. For two hours they could explore a woodland, forest, a park, a town or seashore. Incorporate an identification activity to keep them engaged along the hike. Before setting out on the hike, ask your Beavers to put together a list of all the things that hope to see on their journey, as they go along they should tick off what they find. They can also create nature postcards by collecting leaves, twigs and other objects to stick on
Cubs
To take part in a hiking activity Cubs need to do at least three hours of activity. You can break up the journey by completing the Local Knowledge Activity Badge. Leading your pack exploring their local town or village is an excellent way to help them to get to know the environment they call home. Take some time at the end of the hike to create a map of the journey as a group, which includes well-known locations (the supermarket, post office or the community hall) in the town or village.
Scouts
Taking part in a cycle ride is a great alternative to a walking. Scouts need to complete at four hours of activity when hiking, taking on the Cyclist Activity Badge will make the journey even more interesting. While on route Scouts will need to demonstrate their map reading skills, as part of the badge work and will need to carryout a 25 mile cycle. Challenge your Scouts even further and encourage them to plan their hike and cycle marathon!
For more information on how to run cycling (road), off-road cycling and mountain biking with your group, check out our rules and guidance our A-Z of activities.
Explorers
Explorers can combine their hiking expeditions with their Chief Scout’s Award, Queen’s Scout Award and DofE. For an Explorer their hike or journey needs to last at least five hours. For a very adventurous hike, Explorers can swap their mode of transport between different activities; they can walk, cycle or use a canoe. This example of hiking is made easier by camping over night which will enable Explorers to earn their Nights Away Staged Activity Badge and their Explorer Belt if they choose to hike in different country.
Get support for other Activity Badges:
Earning Hikes Away Staged Activity Badges is a great achievement that shows the number of hikes a young person has completed. There are plenty of routes available to Groups where you can go hiking without needing a permit so don’t forget to check out our Terrain Zero rule. If you fancy heading somewhere a bit more challenging with your Group you will need to get a hillwalking permit which will allow you to take your Group hiking in environments between 500 and 800 metres above sea level (Terrain One) and over 800 metres above sea level (Terrain Two).
For all you need to know about about how to gain a permit, email our Activities Manager Danielle who can provide you with help and advice. Email her on activities@countydownscouts.org.uk
Before setting out on a hike, make sure all the young people in your Group are prepared for the journey ahead be ensuring they have the correct equipment and outdoor clothing.
Beavers
On their hike, Beavers can also work towards their Explorer Activity Badge. For two hours they could explore a woodland, forest, a park, a town or seashore. Incorporate an identification activity to keep them engaged along the hike. Before setting out on the hike, ask your Beavers to put together a list of all the things that hope to see on their journey, as they go along they should tick off what they find. They can also create nature postcards by collecting leaves, twigs and other objects to stick on
Cubs
To take part in a hiking activity Cubs need to do at least three hours of activity. You can break up the journey by completing the Local Knowledge Activity Badge. Leading your pack exploring their local town or village is an excellent way to help them to get to know the environment they call home. Take some time at the end of the hike to create a map of the journey as a group, which includes well-known locations (the supermarket, post office or the community hall) in the town or village.
Scouts
Taking part in a cycle ride is a great alternative to a walking. Scouts need to complete at four hours of activity when hiking, taking on the Cyclist Activity Badge will make the journey even more interesting. While on route Scouts will need to demonstrate their map reading skills, as part of the badge work and will need to carryout a 25 mile cycle. Challenge your Scouts even further and encourage them to plan their hike and cycle marathon!
For more information on how to run cycling (road), off-road cycling and mountain biking with your group, check out our rules and guidance our A-Z of activities.
Explorers
Explorers can combine their hiking expeditions with their Chief Scout’s Award, Queen’s Scout Award and DofE. For an Explorer their hike or journey needs to last at least five hours. For a very adventurous hike, Explorers can swap their mode of transport between different activities; they can walk, cycle or use a canoe. This example of hiking is made easier by camping over night which will enable Explorers to earn their Nights Away Staged Activity Badge and their Explorer Belt if they choose to hike in different country.
Get support for other Activity Badges:
- Athletics Activity Badge
- Camp Cooking Activity Badge
- International Activity Badge
- Global Issues Activity Badge
- Naturalist Activity Badge
If you need any further help or support email Danielle Markwell our County Activities Manager activities@countydownscouts.org.uk